Wataru Posted April 22, 2019 Share Posted April 22, 2019 Hi. I enjoy Augmented reality with some SRworks scenes. I like watching 3D meshes reconstructed rapidly. But I am not satisfied with the resolution and accuracy. A reconstructed chair is like melting down... I guess it can be solved to modify some parameters in scripts. I have started studying this just now and will continue. However, If you give me any suggestion, I am very glad! Or any other better place to ask about it? Link to comment Share on other sites More sharing options...
Wataru Posted April 22, 2019 Author Share Posted April 22, 2019 Additional info; I use Unity and the version of SRworks is 0.7.5. Link to comment Share on other sites More sharing options...
Daniel_Y Posted April 23, 2019 Share Posted April 23, 2019 Several directions FYR. 1. Have HMD closer to scanned objects 2. Have scanned object more textures 3. Configure depth engine via control APIs. For various use scenarios, refer to Sample2_DepthImage.unity, ex: configure the de-noise filter and enable Refinement mode. Link to comment Share on other sites More sharing options...
Wataru Posted April 29, 2019 Author Share Posted April 29, 2019 Thank you for replying. I tried all what you suggested here. No.3 gave me the improvement somehow. I still try getting accurater 3D model I want to decrease mesh scales from current 3 cm to smaller. And I want to limit the distance to process it. For example, objects are processed when they are near within 40cm from HMD. How can I change them? Link to comment Share on other sites More sharing options...
Daniel_Y Posted April 29, 2019 Share Posted April 29, 2019 You could configure the mesh quality as below as your desire. You could configure the depth case and range as below as your desire. Link to comment Share on other sites More sharing options...
Wataru Posted April 30, 2019 Author Share Posted April 30, 2019 I could get much better model by setting up mesh scales;) Adaptive range: 2-8cm Divide threshold: 0.05 ...What is Divide threshold? I don't feel it changes something.... The demo is pretty unstable with the set up , then I have to finish it quickly. Depth setting is not working for 3D reconstruction. I can see mesh collider in the range of occlusion setting, 0.05-0.4m. But 3D reconstruction process is done with objects at a distance of 1-2 meters also. Link to comment Share on other sites More sharing options...
Daniel_Y Posted April 30, 2019 Share Posted April 30, 2019 Divide threshold determine the scanning qaulity as the below figure. And, the depth range for 3D reconstruction 0.2~3.0 m Link to comment Share on other sites More sharing options...
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