Jump to content
Happy Holidays! Limited Staff Responses: 1/20 - 1/31 ×

Missing Oculus Go from VIU Settings


Recommended Posts

Could you try to update the code in below file path to see if your issue is resolved?


In Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\OculusGoSettings.cs,

line 428,

return activeBuildTargetGroup == BuildTargetGroup.Android && VRModule.isOculusVRPluginDetected && PackageManagerHelper.IsPackageInList(OCULUS_ANDROID_PACKAGE_NAME);


Change Standalone to Android in the highlighted part.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...