Jump to content

What should I set minWaveSDKVersion to?


MartinEklund

Recommended Posts

Documentation says:
"if your app invokes an API effective with Runtime
version 2 and this API is “MUST HAVE” for your content"
But it is not clear what is the required API version
for individual scripts / prefabs etc

 

I currently use:
- Input: WaveVR_Controller.Input(...).GetPress...
- Display controllers: WaveVR_ControllerLoader
- Controller Transforms: WaveVR_Controller.Input(...).transform
- Camera Transform: WaveVR_InputModuleManager.Instance.gameObject
- prefabs: [WaveVR], WaveVR_ButtonList, WaveVR

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...