MartinEklund Posted June 14, 2019 Share Posted June 14, 2019 Documentation says:"if your app invokes an API effective with Runtimeversion 2 and this API is “MUST HAVE” for your content"But it is not clear what is the required API versionfor individual scripts / prefabs etc I currently use:- Input: WaveVR_Controller.Input(...).GetPress...- Display controllers: WaveVR_ControllerLoader- Controller Transforms: WaveVR_Controller.Input(...).transform- Camera Transform: WaveVR_InputModuleManager.Instance.gameObject- prefabs: [WaveVR], WaveVR_ButtonList, WaveVR Link to comment Share on other sites More sharing options...
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