jesse.tsang Posted July 8, 2019 Posted July 8, 2019 Hello everyone, I am using UE4.21 for vive focus(sdk 3.0.2).When I packed my project into vive focus, the menu that popped up by pressing the home button did not show, it was black (ES3.1).There was no problem with ES2.0.I checked the materials and particles and found that the GPU particles in the particles and some nodes in the materials would affect the normal display of the menu.Remove these menus to display properly.I don't know what went wrong, but the materials and particles rendered correctly in the vive focus.
Tony PH Lin Posted July 9, 2019 Posted July 9, 2019 Hi , This is the bug, and we have fixed that and will be included in 3.1 coming soon. Thanks for the notification.
jesse.tsang Posted July 10, 2019 Author Posted July 10, 2019 May I ask when 3.1 will be released?Can you provide a solution?We desperately need ES3.1.There is also a problem with the unreal editor's UI not appearing properly when the wave plugin is enabled.Rebuild once to display properly.Like this: (tag added by moderator)
henrikvrtraveler Posted July 10, 2019 Posted July 10, 2019 Can confirm, we also experience the UI bug inside of Unreal Engine while having the Wave plugin enabled.
Tony PH Lin Posted July 11, 2019 Posted July 11, 2019 Hi , You can expect around the end of this month, thanks.
jesse.tsang Posted August 11, 2019 Author Posted August 11, 2019 On 2019/7/11 at PM3点12分, Tony PH Lin said: 嗨, 你可以期待在本月底,谢谢。 Hi, may I ask if 3.1 has been released? I can't find the download.
MDV Games Posted August 15, 2019 Posted August 15, 2019 Hello, Vive team. When SDK 3.1 will be released? Half a month has passed. @Tony PH Lin, @Cotta, @VibrantNebula, @JustinVive
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