YanaCroc Posted July 11, 2019 Share Posted July 11, 2019 I am trying to add Vive trackers 2018 to my project. The official manual (https://dl.vive.com/Tracker/Guideline/HTC_Vive_Tracker(2018)_Developer+Guidelines_v1.0.pdf) describes how to use trackers with [Camera Rig]. But I use in my project not [Camera Rig] but SteamVR/InteractionSystem/Core/Prefabs/Player prefab. And I cannot find the way how to use trackers with Player - there is no SteamVR_ControllerManager inside the Player. Please help me to add trackers in my project. Link to comment Share on other sites More sharing options...
YanaCroc Posted July 12, 2019 Author Share Posted July 12, 2019 The problem is solved: Link to comment Share on other sites More sharing options...
MacAlt Posted July 18, 2019 Share Posted July 18, 2019 Hello, I can not see the solution to your problem, I am trying to do the same, but the tracker is not visible when I use the solution plus the prefab player. How did you solve? Thanks ( - tag added by moderator) Link to comment Share on other sites More sharing options...
YanaCroc Posted July 19, 2019 Author Share Posted July 19, 2019 Hi , to add the vive tracker to your project you need: 1) Pair the tracker in SteamVR application. 2) In Unity3D project add SteamVR_TrackedObject script to the object you want attach to the tracker. 3) In SteamVR_TrackedObject pop-up menu "Index" choose "Device#" that correspond to your tracker. Th find the corresponding "Device#" run the app and select various "Device#" while program is running - until position and rotation of your object start changing according your tracker position/rotation. Probably, there are better ways to find the appropriate "Device#" but I don't know them. Link to comment Share on other sites More sharing options...
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