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Wave Native SDK: DeviceResume and DeviceSuspend events not fired


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We are having trouble determining whether the use has taken off the headset. Looks like WVR_EventType_DeviceSuspend and WVR_EventType_DeviceResume events are not fired. Please advice what's the correct way for the app to know the headset has been taken off, since we need to take additional actions.

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  • 2 weeks later...

I don't know if you're using Unity, but if so, then maybe what you want is the OnApplicationFocus(bool focus) callback? I use it in my game and it works for detecting when user leaves the application (goes to Home, Library, Settings etc), but I haven't tested if it detects when user takes the headset off.

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