kennyisdope Posted November 19, 2016 Share Posted November 19, 2016 Hi Guys, i have a question. I always used supersampling by adding "renderTargetMultiplier": 2.0 in the configfile. But sinds a few days ago, my steamvrsettings are all different.? I don't know why? I did everything to adjust it to my old settings, but he does not apply any supersampling anymore? I think i use the right string, but maybe not? Where can i find the default settings? Can somoene please help me? Thanks in advance! Kennyisdope Link to comment Share on other sites More sharing options...
Rockjaw Posted November 21, 2016 Share Posted November 21, 2016 If I had to guess, , a recent patch might have changed things. Here's what looks like a relevant post from a SteamVR developer back in August: https://steamcommunity.com/app/250820/discussions/0/352792037330085779/#c343785380899590646 Link to comment Share on other sites More sharing options...
kennyisdope Posted November 21, 2016 Author Share Posted November 21, 2016 Thank you. Already read that post though. I can change targetMultiplier in the steamvr settings and in the default settings, but i don't see any result in my screen of the HMD. And i know the difference between 2.0 and 1.0 SS. Because before it was working fine. Nobody on the internet have the same problem as me. Link to comment Share on other sites More sharing options...
Rockjaw Posted November 22, 2016 Share Posted November 22, 2016 Well if no-one else has the problem, hurrah, you are unique! ;) You're basically saying whatever changes you make it doesn't seem to affect the HMD display, right? This would obviously be a SteamVR change, not HTC based, but I can ask around and see if it's been affected somehow. Link to comment Share on other sites More sharing options...
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