GunSlingerAUS Posted October 7, 2019 Posted October 7, 2019 Got my Cosmos today. Tried approximately 10 different games, and basically none of them were compatible with the Cosmos Controller - they all expected the old Vive controllers with its trackpad. Spending AU$1300 on a HMD that can only play Beat Saber is very disappointing. Anybody know how to get games to work with the new Cosmos controllers, which lack the touchpad used by nearly every HTC compatible game? If not, I'm getting a return on this thing as it'll just be collecting dust. 1
oxygen4004 Posted October 7, 2019 Posted October 7, 2019 Same issue with zero caliber, war dust, ironwolf, rec room, pavlov, The Lab etc...no hands, no game... Hope an update ASAP...but an update ASAP Tracking very bad also...
stvnxu Posted October 7, 2019 Posted October 7, 2019 Hi @GunSlingerAUS & @oxygen4004, Thanks for sharing this. Unfortunately, there are games that currently don't support the Cosmos Controllers. Please be on the lookout for any announcements from the developers of the content you're trying to play for Cosmos compatibility or updates. Another alternative is to see if there are working custom bindings provided by the Steam community. Essentially this is the community doing the developer's work in mapping out the buttons to the Cosmos controller then providing it to you on Steam's platform. You can see if there any available here: SteamVR > Dashboard > Devices > Controller Settings > "Content" > Community Bindings.
hamez88 Posted October 9, 2019 Posted October 9, 2019 I have to honestly ask, what were you expecting with a new HMD that every game would work with it that the developers wouldn't have to integrate the HMD and controllers into their game? 2 1
Fink Posted November 6, 2019 Posted November 6, 2019 (edited) Okay a guy called CABAListic in Steam or fholger on GitHub has modified the openvr_api.dll in F4VR for Index controllers to fix the joystick issues in menus and maps and it works for the Cosmos as well. It tells the application that your are using Oculus controllers and gets around this incompatibility issue. You can download it from here "https://github.com/fholger/openvr/releases/download/fo4vr_v1.1/openvr_api.dll" and then copy it into your "Steam\steamapps\common\Fallout 4 VR" folder (always backup your old one just in case) this may work for other steam games that use this DLL as well. Edited November 6, 2019 by Fink 5 2
davide445 Posted January 14, 2020 Posted January 14, 2020 Having the same problem with a custom 3D application I use for work, there is any way to make the Cosmos controllers to present themself as Vive Pro controllers?
stvnxu Posted January 14, 2020 Posted January 14, 2020 Hmmm. You should try reaching out to the developers of the custom 3D application to see if they can add Cosmos controller support. They can find the button mapping here: https://developer.vive.com/resources/2019/06/04/getting-started-with-cosmos-development/ Here's a quick screenshot: 1
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