Phr00t Posted October 11, 2019 Share Posted October 11, 2019 After testing the Vive Cosmos, I can confidently say the field of view is much lower than 110 degrees, and very disappointingly so. My Samsung Odyssey+ puts up consistently better numbers. I'm using the following tool: https://github.com/phr00t/hmd-fov-tester The Odyssey+ gets me about 104 degrees horizontal, while the Vive Cosmos gets about 93 degrees horizontal. This is very noticeable in games. Vertical field of view was very similar between the two headsets. I'm really hoping this is due to the much stronger horizontal edge vignette on the Vive Cosmos, and not due to optics or physical display. Please, please let us reduce this vignette effect, so the display can be fully utilized and hopefully realize the full field of view on this headset. I'm happy to hear tracking is being worked on (hopefully also headset tracking). However, I haven't heard anything addressing the field of view or aggressive vignette. I did submit an issue via Vive Console. Link to comment Share on other sites More sharing options...
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