laprid0 Posted October 26, 2019 Share Posted October 26, 2019 (edited) One thing I haven't noticed other users bringing up as much - is how much light leaks into the HMD! I am lucky to see any at all on my original Vive - but on Cosmos light leaks from below where the rubber flap is meant to conform to users nose(?) I guess that's what it is meant for. Light leaks in through there from beneath...doesn't on Vive. From top it seems to leak right in onto the LENS?!? how did that get missed? it somehow comes in from behind if there is a light source above and behind you from something like ANY ceiling light you might be standing under or behind you. Has anyone mitigated this somehow? Edited October 26, 2019 by laprid0 spelling 1 Link to comment Share on other sites More sharing options...
TomCgcmfc Posted October 27, 2019 Share Posted October 27, 2019 I actually like a little nose flap leakage because when I am using flight sims like X Plane 11 it lets me peek at my keyboard. I find this a bit more convenient that tilting up the headset and then needing to readjust it all the time. A fellow flight sim friend of mine actually removed the nose flaps altogether with his Rift S headset. Link to comment Share on other sites More sharing options...
laprid0 Posted October 27, 2019 Author Share Posted October 27, 2019 (edited) I can see where that would be of use in that instance. I'm not flying sims though - and like in the Vive I'd like to have the inside of the HMD as dark as possible. Edited October 27, 2019 by laprid0 Link to comment Share on other sites More sharing options...
C.T. Posted October 27, 2019 Share Posted October 27, 2019 16 hours ago, laprid0 said: One thing I haven't noticed other users bringing up as much - is how much light leaks into the HMD! I am lucky to see any at all on my original Vive - but on Cosmos light leaks from below where the rubber flap is meant to conform to users nose(?) I guess that's what it is meant for. Light leaks in through there from beneath...doesn't on Vive. From top it seems to leak right in onto the LENS?!? how did that get missed? it somehow comes in from behind if there is a light source above and behind you from something like ANY ceiling light you might be standing under or behind you. Has anyone mitigated this somehow? Hay there, Just curious, are you wearing glasses? Thanks, Link to comment Share on other sites More sharing options...
laprid0 Posted October 27, 2019 Author Share Posted October 27, 2019 no. Link to comment Share on other sites More sharing options...
TomCgcmfc Posted October 27, 2019 Share Posted October 27, 2019 I'm wearing glasses if that helps. Fairly smallish wireless frames (~140x40mm). These easily fit under my Cosmos (and Rift cv1). Link to comment Share on other sites More sharing options...
Justin Funk Posted October 28, 2019 Share Posted October 28, 2019 I have noticed the same thing, there is a gap around the nose of the Cosmos that light can peak in, versus the Vive which had none. I don't mind it so much because like Tom I also use it to peak at my KB or general surroundings. I don't wear glasses though. I remember reading in the Cosmos description that it fits better around glasses, so I imagine that's the cause. I don't know if that part is modular but maybe have two different sizes for w/ glasses or w/o. 1 Link to comment Share on other sites More sharing options...
stvnxu Posted October 28, 2019 Share Posted October 28, 2019 Hey @laprid0, Thanks for the feedback. I'll forward it to our internal team as a note. I initially had the same issue until I realized I was wearing it wrong (I was putting the halo strap way too low below my crown). You can try checking out the user guide on our recommendation on how to best properly put on the headset. This will help minimize light leaks. Hope it helps you. https://dl4.htc.com/Web_materials/Manual/Vive_Cosmos/VIVE_Cosmos_User_Guide_ENG.pdf https://www.vive.com/us/support/cosmos/ Steve Link to comment Share on other sites More sharing options...
stvnxu Posted October 28, 2019 Share Posted October 28, 2019 @Justin Funk Thanks for the feedback. Yes, you're correct - our VIVE Cosmos has the largest face gasket compared to our previous headsets which makes it much more comfortable for eye-wear users. Interesting proposal on the modular approach for diff sizes. I'll send it over to our internal team as feedback in case it wasn't on their radar yet. Thanks again for sharing. Steve Link to comment Share on other sites More sharing options...
darkmattermonkey77 Posted November 20, 2019 Share Posted November 20, 2019 On 10/27/2019 at 12:05 PM, C.T. said: Hay there, Just curious, are you wearing glasses? Thanks, I wear glasses and yeah, have the same light leaking around the nose issue but I also agree with another comment, I don’t mind it as it lets me peak at a tiny crack of the room around me without breaking the VR sensation too much. 2 Link to comment Share on other sites More sharing options...
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