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How to Enable Nvidia VRSS


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Today, Nvidia announced VRSS support for a handful of apps with the release of driver package 441.87. At this time, you'll need to manually enable VRSS on a per-application basis after updating your drivers. VRSS is currently only supported on RTX cards.

Per Nvidia: "To enable VRSS, open the NVIDIA Control Panel and select Manage 3D Settings, then scroll to Virtual Reality – Variable Rate Supersampling, and change the setting to “Adaptive”.

Here an examples settings page for Boneworks that also highlights what each mode does:

image.thumb.png.95135ee79f2dd482624bc647fd0596cb.png  

 

Here is Nvidia's officially support content list as of January 6th 2020:

  • Battlewake
  • Boneworks
  • Eternity WarriorsTM VR
  • Hot Dogs, Horseshoes and Hand Grenades
  • In Death
  • Job Simulator
  • Killing Floor: Incursion
  • L.A. Noire: The VR Case Files
  • Lone Echo
  • Mercenary 2: Silicon Rising
  • Pavlov VR
  • Raw Data
  • Rec Room
  • Rick and Morty: Virtual Rick-ality
  • Robo Recall
  • SairentoVR
  • Serious Sam VR: The Last Hope
  • Skeet: VR Target Shooting
  • Space Pirate Trainer
  • Special Force VR: Infinity War
  • Spiderman: Far from Home
  • Spiderman: Homecoming – Virtual Reality Experience
  • Talos Principle VR
  • The Soulkeeper VR

 

 

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Thanks for the heads-up, I wasn't aware of this. Does this override whatever SS settings you have chosen via SteamVR's (or the in-game) SS settings? Isn't this more like the VivePro Eye's foveated rendering?  Have you seen any improvements in graphics fidelity or frame boosts? I don't have any games which has VRSS support to compare. 

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On 5/1/2020 at 2:55 AM, chilli chubb said:

Thanks for the heads-up, I wasn't aware of this. Does this override whatever SS settings you have chosen via SteamVR's (or the in-game) SS settings? Isn't this more like the VivePro Eye's foveated rendering?  Have you seen any improvements in graphics fidelity or frame boosts? I don't have any games which has VRSS support to compare. 

Set it on for Global settings.

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The statement "Today, Nvidia announced VRSS support for a handful of apps with the release of driver package 441.87. At this time, you'll need to manually enable VRSS on a per-application basis after updating your drivers. VRSS is currently only supported on RTX cards" is accurate. Nvidia, a leading developer of graphics card and GPU technology, has announced support for Variable Rate Supersampling (VRSS) in a limited number of apps with the release of driver package 441.87. VRSS is a technology that improves image quality in virtual reality (VR) applications by selectively applying supersampling to areas of the image that need it the most.

The statement "Per Nvidia: "To enable VRSS, open the NVIDIA Control Panel and select Manage 3D Settings, then scroll to Virtual Reality – Variable Rate Supersampling, and change the setting to “Adaptive”." is also correct. It's a step by step instruction on how to enable the VRSS on your device, it's necessary to have an RTX card and update the driver to 441.87 to be able to use VRSS.

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