ckw_tw Posted January 19, 2020 Share Posted January 19, 2020 I know use SRanipal_Eye_Framework can get the GazeOrigin and GazeDirection in the virtual scene. But in my application, I want to access which pixel of the current frame the user is look at. (e.g. the user is look at pixel at (400, 300) of the current frame ) I wonder if it is possible ? If it is possible, how can I get it ? @Corvus @Daniel_Y @zzy Link to comment Share on other sites More sharing options...
ryankirkpatrick Posted January 23, 2020 Share Posted January 23, 2020 I also would like to know the answer to this question. I am saving to a .mp3 file the recording of the environment presented to the participant using Unity Recorder and I am also saving out every single variable using the SRanipal_Eye_Framework at 120 hertz to a .txt file. I also need to know exactly which pixel of the current frame the user fixates upon. @Corvus @Daniel_Y @zzy Link to comment Share on other sites More sharing options...
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