drsect0r Posted January 19, 2020 Share Posted January 19, 2020 Is it possible to spectate during the eye calibration from HTC? I use Unity and start the eye calibration by calling SRanipal_Eye_API.LaunchEyeCalibration() the HTC Eye Calibration is neither visible from the Unity game window nor being picked up from a screen recorder like unity recorder v2. I would like/I need to help participants (especially children!) during the calibration step, and it would be great if I can see what they see. It is also possible to change the language that the eye calibration screen uses programmatically? Thanks, @Corvus @Daniel_Y @zzy 1 Link to comment Share on other sites More sharing options...
Corvus Posted January 21, 2020 Share Posted January 21, 2020 @drsect0r The only way currently is to enable "Display VR View" from SteamVR Settings. Link to comment Share on other sites More sharing options...
drsect0r Posted January 22, 2020 Author Share Posted January 22, 2020 @Corvus Thank you for your reply. Is it on the road-map to have it shown within Unity or by a recorder? I have tested the VR view before and had the feeling it put additional load on my system. Could you also confirm about the language? Is there a possibility to change the language? Or do I need to do this from Steam or any other place? Link to comment Share on other sites More sharing options...
apellisscot Posted January 12, 2022 Share Posted January 12, 2022 I also need to show the calibration on the main screen using Unity. Do you have any updates on this? Thanks! Please see also my other post: Link to comment Share on other sites More sharing options...
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