Hydro9 Posted February 20, 2020 Share Posted February 20, 2020 Hello. Is it possible to play in the dark on Vive Cosmos without buying additional sensors? I don't want to turn on all the lights in the room in the middle of the night, and I'll add that I only play in the evenings, because I have no time during the day. I must admit that this is currently the biggest disadvantage of Vive Cosmos. Link to comment Share on other sites More sharing options...
skydna Posted February 20, 2020 Share Posted February 20, 2020 no Link to comment Share on other sites More sharing options...
Hydro9 Posted February 20, 2020 Author Share Posted February 20, 2020 Since the usual Rift S is truffle, it is even more expensive Cosmos. So I'm waiting for the opinion of someone with longer headset users, or someone from Vive 🙂 Link to comment Share on other sites More sharing options...
HackPerception Posted February 20, 2020 Share Posted February 20, 2020 4 hours ago, Hydro9 said: Hello. Is it possible to play in the dark on Vive Cosmos without buying additional sensors? I don't want to turn on all the lights in the room in the middle of the night, and I'll add that I only play in the evenings, because I have no time during the day. I must admit that this is currently the biggest disadvantage of Vive Cosmos. No - Cosmos' standard optical tracking solution requires you to be in a well lit room. The only flavor of Cosmos that would support this would be if you were using Cosmos with an External Tracking faceplate so you could leverage base-station tracking which works in the dark. Link to comment Share on other sites More sharing options...
Hydro9 Posted February 21, 2020 Author Share Posted February 21, 2020 So waiting for a new update won't help me? Link to comment Share on other sites More sharing options...
Lionel Posted February 22, 2020 Share Posted February 22, 2020 (edited) On 2/20/2020 at 6:07 PM, Hydro9 said: Hello. Is it possible to play in the dark on Vive Cosmos without buying additional sensors? I don't want to turn on all the lights in the room in the middle of the night, and I'll add that I only play in the evenings, because I have no time during the day. I must admit that this is currently the biggest disadvantage of Vive Cosmos. @VibrantNebula that all said, had a quick look and there is no IR filter on the HMD, so if one wanted to play in the *dark then yes as far as i can tell it is possible, unless you know of specific limitations of the cameras in the HMD? So on a technicality you should be able to play in the "dark" as seen by your eyes, not sure of the issues that may be introduced in tracking (you will probably have to test for us, as I cant imagine HTC validating this), im sorry but I dont have a decent IR source to test this im afraid, your going to have to undertake the leg work here. you could buy a few of these https://www.amazon.co.uk/Illuminator-Infrared-Security-Vision-Camera/dp/B00BGLR78A/ref=sr_1_6?keywords=IR+lamps&qid=1582334138&sr=8-6 that is one of the first I clicked on, i have not put any major research in to the pro's and cons of the different manafacturers, do look into it a bit, and hopefully you will get a solution that suits you.  *dark, what is dark? i take it as the spectrum visible to human eyes. Edited February 22, 2020 by Lionel Link to comment Share on other sites More sharing options...
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