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How to hide controller models?


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This might be a dumb question, but I haven't found anything in the documentation on it specifically. 

I assume there's a straight-forward way of showing/hiding the default controller models during runtime? I guess on that same thought process is there a simple way to replace the controller models with something different if desired?


Vive Focus Plus

Unity 2018.4.14f1

Wave SDK 3.1.4

@Cotta @Tony PH Lin

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