Jump to content

Hand Tracking Refresh position after camera position changed

Recommended Posts


I'm developing a script for transferring (as walking for long paths) in my project. I use hand ray cast pointer for selecting position and then I change the position of camera.

Every thing works fine. but my hands stay in the first position until a No Hand state occurs  and then I can see them. Is there any refresh method to call gestureProvider for getting new hands position? 

Edited by Mohsen Asghari
Link to comment
Share on other sites

Hi @Mohsen Asghari

Thanks for the report. I think the hand will gradually shifts towards the new camera position, but could be a little slower. The quickest way is to put down the hand and then up again to make it appear at the new camera position.

I'll check if we can improve it in the next release.

Link to comment
Share on other sites

  • 3 weeks later...
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...