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Hand Tracking Refresh position after camera position changed


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Hi,

I'm developing a script for transferring (as walking for long paths) in my project. I use hand ray cast pointer for selecting position and then I change the position of camera.

Every thing works fine. but my hands stay in the first position until a No Hand state occurs  and then I can see them. Is there any refresh method to call gestureProvider for getting new hands position? 

Edited by Mohsen Asghari
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Hi @Mohsen Asghari

Thanks for the report. I think the hand will gradually shifts towards the new camera position, but could be a little slower. The quickest way is to put down the hand and then up again to make it appear at the new camera position.

I'll check if we can improve it in the next release.

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