MariosBikos Posted August 25, 2020 Share Posted August 25, 2020 Hey @ZNMR, that can be easily dony by replacing all the input events with new events for Vive Pro. You can create new Bindings in the Project Settings-->Input and then connect those events to the actions in the Blueprints of the sample provided. It's not working by default because Unreal made some changes in UE4.24 so we will provide new SDK version soon with updated bindings. 1 Link to comment Share on other sites More sharing options...
MariosBikos Posted October 7, 2020 Share Posted October 7, 2020 Hi @ZNMR, we just released SRworks v0.9.7.1, so you may want to try the new version now: https://developer.vive.com/resources/vive-sense/sdk/vive-srworks-sdk/0971/ Link to comment Share on other sites More sharing options...
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