mobfish_cai Posted August 13, 2020 Share Posted August 13, 2020 Our project targets multiple devices, including multiple android vr devices. I noticed that during wave vr build, the manifest will be deleted, which will result the PlayerSetting "Custom Main Manifest" removed from checking, and it will result error when I build for other platform afterwards. And I can't find any c# API which enable this. So can you remove these codes which deletes manifest? You can write in document that this specific manifest is required for Wave VR Build. Link to comment Share on other sites More sharing options...
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