Damion Posted September 1, 2020 Posted September 1, 2020 After having a Pavlov session tonight i'm wondering why this shooter tracks better than pretty much every game on the vive cosmos. Onward, zero calibre and half-life don't come close. ADS in Pavlov is superb and i had to really try to get the gun stuck. I'm no software engineer by any stretch of the imagination but surely the tracking system must be set up differently in Pavlov. Its so much better, i mean its pretty much on par with the Rift s. Please can you have a look into this, the headsets colour and image is so enjoyable, but i am having to keep my rift s still as the other games mentioned above have bad tracking in ADS and 2 hand grip of the weapons. 1
Randonlag Posted September 4, 2020 Posted September 4, 2020 hmmm seems like an out line i tried av gun club and some skyrim still seem a bit buggy.... i still am using wmr controller setting on steam
Damion Posted September 4, 2020 Author Posted September 4, 2020 1 hour ago, Randonlag said: hmmm seems like an out line i tried av gun club and some skyrim still seem a bit buggy.... i still am using wmr controller setting on steam Give Pavlov a go. It is so much better, just wish the other shooters were this good.
Randonlag Posted September 6, 2020 Posted September 6, 2020 did i miss a patch note cuz bows work in skyrim vr .... don't own povlov sorry but know one has said on you tube that it has gotten better........btw why are spells giving cross hairs and bow doesn't t('.'t) but at 15 feet i can get head shots easy an fast
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