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Can I distribute my VR application via my website instead of Steam or Viveport?


dubik

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I think you can as i have played a few games that are not on Steam or Viveport. 
WeareVR have games that i dont see anywhere else so i guess its possible. 
As for the Eula not sure where you will find that. 
Speak to  about the community or using viveport

 

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Hi , I'm not sure what EULA you might be referring to, let me know if you track down that source.

 

As far as I know, you're free to distribute wherever and however you like, according to the terms of whatever engine you may have used - or not used, as the case may be. It's your creation.

 

Obviously, distribution services like Viveport and Steam offer a heck of a lot of convenience for developers, but we're not the only solution. :)

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Definitely yes.

It  depends on the engine manufacturer, as described Rockjaw.

 

For example:

Epic Games - UE4   http://www.unrealengine.com/what-is-unreal-engine-4

UE4 USE FOR FREE

We give you everything so you can build anything. You get all tools, all features, all platforms, all source code, complete projects, sample content, regular updates and bug fixes.

 

UE4 5% WHEN YOU SHIP

The 5% royalty starts after the first $3,000 of revenue per product per quarter. Pay no royalty for film projects, contracting and consulting projects such as architecture, simulation and visualization.

 

 

Unity 3D

http://store.unity.com/?_ga=1.120659848.1015242857.1485388611

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