jeonsanghyun Posted November 17, 2020 Share Posted November 17, 2020 Can any of the differences or pros and cons of using steamvr and viveinput? In addition, can you tell me the difference between steamVR and viveport, or give me a link to a reference point? Link to comment Share on other sites More sharing options...
chengnay Posted November 17, 2020 Share Posted November 17, 2020 @jeonsanghyun Are you planning to do cross platform for your Unity project? Link to comment Share on other sites More sharing options...
jeonsanghyun Posted November 17, 2020 Author Share Posted November 17, 2020 As I recently purchased vive cosmos, I learned about viveport and viveinput, but I am thinking about which platform to start on because I do not know exactly the difference or strengths and weaknesses between steamvr and viveinput before starting Unity development. Can you give me a link or information for reference? @Tony PH Lin @chengnay Link to comment Share on other sites More sharing options...
chengnay Posted November 24, 2020 Share Posted November 24, 2020 @jeonsanghyun Sorry for the late response. I will recommend to use Vive Input Utility(VIU) if you are thinking of cross platform(OpenVR <- -> Oculus or PC <- -> Android) development. You are required to import SteamVR Unity Plugin for development even if you use VIU. For Viveport and Steam, you might need to read the revenues or related stuff from their websites. But, I found this online, hope this helps. Link to comment Share on other sites More sharing options...
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