Tima Posted December 18, 2020 Share Posted December 18, 2020 ModelRenderer.cpp Line 178: float angle2 = UHandGestureUtils::UnsignedAngle(vec1p, forward); Should be: float angle2 = UHandGestureUtils::UnsignedAngle(vec2p, forward); @zzy Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now