Tima Posted December 18, 2020 Share Posted December 18, 2020 ModelRenderer.cpp Line 178: float angle2 = UHandGestureUtils::UnsignedAngle(vec1p, forward); Should be: float angle2 = UHandGestureUtils::UnsignedAngle(vec2p, forward); @zzy Link to comment Share on other sites More sharing options...
zzy Posted December 22, 2020 Share Posted December 22, 2020 Hi @Tima Thanks for spotting the bug. We have fixed this internally. Link to comment Share on other sites More sharing options...
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