Federica Posted January 8, 2021 Share Posted January 8, 2021 Hello, I am using HTC Vive Pro Eye with Unity (version 2019.4.11) in pass-through modality. To do so, I have imported the SRWorks SDK. I want to see separate displays for the right and left camera, as in the picture attached. How can I do so? Thank you Link to comment Share on other sites More sharing options...
Corvus Posted January 8, 2021 Share Posted January 8, 2021 @Federica Here is the SRWorks pass through documentation to help get you started: https://hub.vive.com/storage/srworks/srworks_unity/plugin_guide/unity_passthrough.html Link to comment Share on other sites More sharing options...
Federica Posted January 11, 2021 Author Share Posted January 11, 2021 Thank you! Link to comment Share on other sites More sharing options...
donaldtrevarthenson4 Posted July 21, 2022 Share Posted July 21, 2022 You may choose which of the cameras to be rendered with the 'View' option in the Stereoscopic camera attribute - for your case 'Left' and 'Right'. You can use the 'Stereoscopic preview' in the VFB to preview the effect (button located in the bottom toolbar of the frame buffer). This seems to work normally. Make sure you add the 'Physical camera result ' attribute to both left and right cameras and assure you are in the correct view. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now