Jump to content

How to make PassThrough view a texture streaming based on SRwork?


Frank_D
 Share

Recommended Posts

How can we make the PassThrough content as a texture streaming like we use a webcam?

In other words, I want to render the PassThrough to a plane as a texture.

 

Platform: Unity3D 19, Windows

Device: VIVE pro

image.png.e4dbd42f57b4e1ddbfee06e19f12c55b.png

Edited by Frank_D
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...