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DaKenpachi

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Posts posted by DaKenpachi

  1. Well thanks for your answer. Finally I know what I can or can´t do. I was always wondering about the cameras specs, since I couldn´t find them online and the HTC support did not answer my question about it.

    I will consider using an external camera now, because my task is an AR Applications, so I need a bit more resolution ;)

  2. Little Update:

     

    I found out the resolution is 612x460 per camera. What a good video source for a 1440x1600 display! ;)

    I found no way yet to modify that.

    I switched to beta version of Steam in order to get the SRWorks C samples running. Since then the camera is stuck at 40 fps instead of 60 (like before) - but its the same issue: I cant change it. When I restart SteamVR in order to accept the change, it´s either still at 40 fps, or the camera is completly gone... =(

  3. Hi everyone,

     

    I´m currently about to do an AR-Application with the Vive Pro. I´m just at the beginning (today ist the first day my setup runs stable), so I haven´t tried out much yet.

    But I tried the SRWorks Demo and noticed the camera resolution is not very good =(
    Then I tried to sample down the camera to 30 fps in Steam VR to maybe get better resolution (thats what I know from other cams). But when Steam VR restarts in order to accept the setting, it´s back at 60 fps.

     

    So I have some questions going from here:

    - is this a bug in Steam VR? Can someone else try to change to 30 fps please?

    - is there the possibility to change resolution within the SRWorks SDK (C Code or Unreal Plugin)?

    Thanks in advance!

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