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ENODO

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Posts posted by ENODO

  1. Hello, everyone,


    I am working on an app, where the  reticle is used to validate actions.


    I want to use the controller trigger button to access a menu, and I can't find a way to do a test to detect it.

     

    For my project, I use the prefab WaveVr, into which I have slipped the prefab ReticlePointer.

     

    I understood, by looking at the "Button_Test" scene in the examples, that I had to use the "Wave VR_Input Module Manager" script to test my trigger.

    I choose Override System Settings, and I choose Controller, in Custom Onput Module, and it works.

    The problem is that in my scene I don't use this script and as soon as I put this script, or this prefab, my ReticlePointer doesn't work anymore.

     

    In Fact, I would like to be able to stay in Gaze and use the Controller's functions.

     

    How to do this?
    Thank you.

    Sincerely
    Chris

    ( tag added by moderator) 

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