3D sound effects are quite interesting and useful for not only game but other entertainment applications. I am so appreciated that Vive 3DSP provided native C library for developers who work on system-level applications. It seems that, unfortunately, Vive 3DSP can only support stereo output, which cannot fulfill the requirements of some entertainments like a home theater with multi-channel speakers. Is it going to release this constraint?
Mutichannel speakers
in VIVE Audio SDK
Posted
Hi,
3D sound effects are quite interesting and useful for not only game but other entertainment applications. I am so appreciated that Vive 3DSP provided native C library for developers who work on system-level applications. It seems that, unfortunately, Vive 3DSP can only support stereo output, which cannot fulfill the requirements of some entertainments like a home theater with multi-channel speakers. Is it going to release this constraint?
Swarovski
( - tag added by moderator)