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jctalespin

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Posts posted by jctalespin

  1. Hello, 

    I've been trying to integrate a plugin in our app and have been getting an error in log cat.  The following is the project/Unity settings and the reported error

    Specs

    - Unity Version : 2019.4.25f1

    - Wave XR Plugin 4.1.1-r.3.1

    [EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
    09-28 00:53:57.298  9447  9474 E Unity   : (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line: 274)
    
    [EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
    09-28 00:54:05.741  9447  9474 E Unity   : Vuplex.WebView.AndroidWebView:_init(Texture2D, Single, Single, Texture2D, AndroidJavaObject)
    09-28 00:54:05.741  9447  9474 E Unity   : Vuplex.WebView.BaseWebViewPrefab:_initWebViewIfReady(IWebView, Rect, Boolean)09-28 00:54:05.741  9447  9474 E Unity   : System.Action`1:Invoke(T)


    I found a similar post in the past but didnt find a response for a solution.

     

  2. 28 minutes ago, Alex_HTC said:

    We were updating our upm this week to ensure that the latest versions were selected as the default.

    The times seem to correlate roughly when this work was happening, from my best understanding.

    Thank you for your patience 🙂

    Thanks for the response Alex

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