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Posts posted by Andy4077
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In researching what the best/affordable solution was in order to get camera tracking into UE4.27 I came across info on the web that said it was possible to achieve it with Vive Trackers and base stations plus a single controller. I don't want to use Vive for a VR experience so I don't need a headset. However trying to connect all the elements without a headset in SteamVR is proving difficult. I saw on Youtube that if you downloaded an earlier version of SteamVR (1.9.16) you could adjust some simple code and it would work. I cannot find this version to download, and wondered if anybody had any advice to help me get going with this. Thanks.
Using Tracker 3.0 and Base stations 2.0 for camera tracking into Unreal Engine 4.27
in Developer Support
Posted
Thanks HP, one other question if I may... if that's the case could I buy a basic HTC Vive Kit with HMD, 2 x BS's and controllers and add them to my BS2's and Tracker 3.0, are they all compatible?
Many thanks for any help,
Andy