MetroX
-
Posts
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by MetroX
-
-
Hi, @stvnxu !
I saw your document, origin.pdf.
Is the coordinates system the same for the HTC Vive Cosmos ? -
Some news :
In fact, it’s not a compiler error but an error window which is displaying.I’m using the SDK sources from github and more precisely, the hello_xr sample.
With breakpoints, I can see with CHECK_XRCMD a XR_ERROR_PATH_UNSUPPORTED.
However, I wrote the same path that it is written in the doc :
/interaction_profiles/htc/vive_cosmos_controllerThat’s why I don’t understand…
-
Hi !
I followed the documentation but I don't succeed to bind my HTC Vive Cosmos Controller with my application. The compilation return an error with the code below :CHECK_XRCMD(xrSuggestInteractionProfileBindings(m_instance, &suggestedBindings));
Can u help me, please ?
Thanks for answers !
Vive Cosmos Controllers not detected some times
in VIVE OpenXR
Posted · Edited by MetroX
Hi !
I have a little problem. Sometimes, my controllers are not detected by my headset. I'm using OpenXR SDK in C++ with SteamVR runtime on a HTC Vive Cosmos.
When there is the problem, my session state doesn't become focused.
Do you have an idea of the source of the problem ?
Thanks a lot for answers !