Once built, the WorldInteraction scene does work, but the left controller cannot be rotated, and the right one gets rotated in a weird and inconsistent way, and is located a few meters away from where it should be.
So do I, I'm suffering the same issue as you countered, have you solved this problem? How did you solve this problem?
[Tutorial] Focus3 OpenXR: Getting Started in Unity
in VIVE OpenXR
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So do I, I'm suffering the same issue as you countered, have you solved this problem? How did you solve this problem?