Bnhckt
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Posts posted by Bnhckt
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Following this thread - I've had the issue where apps are only showing as 2d applications and I've only been able to get 3d/VR apps working using the Vive Wave SDK plugin. I'm wondering if its a project setting or if I have SteamVR/ Oculus plugins installed? But removing them isn't ideal....
I'm curious about how you got the 5.0 Vive OpenXR UE plugin working? Did you rebuild the project files from 4.27 successfully?
Are you using the Wave OpenXR plugin?
Keen to figure this out too!
OpenXR Unreal Engine 5 Input for Focus 3 Trigger Touch Issue
in VIVE OpenXR
Posted
Hi,
Just wondering if anyone else is having issues with this input? I was hoping to see if there's a chance for the input Trigger press be added to the WaveOpenXR plugin (UE5)? Instead of doing Trigger touch and then checking the axis of the trigger? Getting this to work properly with the touch is proving to be challenging for my workflow. Is there a reason for this?
Thanks in advance for the help!
Ben