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cocoya

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  1. I checked my vive pro eye HMD and the eye tracking correction initialization will show failure but I don't know why :((
  2. Hello. I am using unreal 5.2. When I execute the EyeGaze map example of OpenXR Eye Gaze, the dart board only displays earth-colored squares. I would like to know how to solve it.
  3. Hi everyone! I want to develop a game on HTC Vive Pro Eye VR. There will be a picture in the game for users to check whether they have seen it. But because there is an image, you need to know the maximum brightness of the VR screen to make corrections. I would like to ask how to know the maximum brightness of the screen when using HTC Vive Pro Eye VR? And how to adjust the screen brightness value, thank you
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