apellisscot Posted August 12, 2021 Share Posted August 12, 2021 Dear all, I recently updated my project from Unity 2019 to Unity 2020.3.15f2 and now I am forced to (and also like to) use the Unity XR plugin management system. In my application it is crucial that we can render a camera to a single eye only. Without the Unity XR plugin, I could simply change the property "Target Eye" in the Camera.XR property: With the new Unity XR plugin management, these properties do not exist anymore. Where did they go? How can a single eye rendering be achieved with Unity XR plugin management? Thanks and best, Scot Link to comment Share on other sites More sharing options...
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