hdavid_bpg Posted November 10, 2022 Share Posted November 10, 2022 Currently we are using the Vive Input Utility and Vive Wave. The version is 1.17. It seems that ... XRInputSubsystem subSystem = <code> subSystem?.TryRecenter(); does not work? Is there a wave API that forces VR recenter to the Vive Focus 3? Or is this exclusively done via the internal menu? Thanks. Link to comment Share on other sites More sharing options...
Alex_HTC Posted November 17, 2022 Share Posted November 17, 2022 @hdavid_bpg An example for wave is Quote using Wave.Native; Interop.WVR_InAppRecenter(WVR_RecenterType.WVR_RecenterType_RotationAndPosition); And the documentation page is here https://hub.vive.com/storage/app/doc/en-us/WVR_InAppRecenter.html?highlight=wvr_inapprecenter Link to comment Share on other sites More sharing options...
kopalpach Posted February 2 Share Posted February 2 The recentering of the VR headset can be done via the internal menu of the device or through a specific API provided by the VR platform. In the case of the Vive Focus 3, which uses the Vive Wave platform, it's possible that the recentering function is not supported in the current version of the Vive Input Utility (1.17). You can try checking the documentation or forums for the Vive Wave platform to see if there is a recentering API that you can use. Additionally, you can reach out to the Vive Developer Support team for more information and assistance. Note: I do not have access to the latest information on the Vive Wave platform as my training data only goes up until 2021. Link to comment Share on other sites More sharing options...
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