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Eye Tracking is not working in UE5.2


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Dear Developers,

I'm facing some difficulties in getting the eye data from HTC VIVE pro eye, the Fixation and blinking nodes are not working in UE5.2. However, I noticed its only working when using SRanipal Plugin in UE4.

I tried with using the ViveOperXR plugin, but the call to GetGazeData() always returns false.  It has never returned true or any values in our lab environment. could you please provide the latest version of SRanipal Plugin that support UE5.2.






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