Ronan13 Posted December 17, 2023 Share Posted December 17, 2023 Hello, Godot projects with openXR don't seems to work on my headset (vive pro 2). game launch but get locked in next sequence. It is supposed to work on other platform. for example this game : https://itch.io/jam/godot-xr-game-jam/rate/2400974 Neither the godot XR template that can be found here : https://github.com/GodotVR/godot-xr-template or in the community tab of the asset library. Support asked me to ask a question here. I'll edit this post when i go back on Windows. Link to comment Share on other sites More sharing options...
Alex_HTC Posted December 18, 2023 Share Posted December 18, 2023 @Ronan13 Howdy! I'm guessing there's a button mapping issue? What button or action causes you to get to the next screen? I believe I had success running https://github.com/GodotVR/godot-xr-template Two thing to check: 1)Turn off meta plugin compatibility - as the xr loader for meta causes havoc with other xr plugins. you may need to restart steamvr 2)Try changing to steamvr openxr runtime(or visa-versa) Link to comment Share on other sites More sharing options...
MarcusN Posted December 19, 2023 Share Posted December 19, 2023 Hi @Ronan13, What version of Godot are you using? I was testing Godot last week and wasn't able to make a working apk with Godot 4.2.1. I was able to get a working apk with Godot 4.1.3 and was able to test on XR Elite, Focus 3 and Quest 1. I also used the Godot XR Template sample app. Downgrading the Godot XR Template sample app to Godot 4.1.3 caused a compatibility issue with the OpenXR Android plugin, but I was able to remove the plugin and download a compatible version. I would also recommend using adb to troubleshoot the app issue if you aren't using it already. I use this command when testing a Godot app: adb logcat -s godot Link to comment Share on other sites More sharing options...
Ronan13 Posted December 21, 2023 Author Share Posted December 21, 2023 As i say I use a vive pro 2 so i don't use apk just a desktop app. I found out that the issue were linked to my intel arc a770. plugin the headset in my nvidia gtx 1070 solved the issue. Sincerely, BURON Ronan Link to comment Share on other sites More sharing options...
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