Jump to content

Issue with OpenXR and godot (vive pro 2)


Recommended Posts

Hello,

Godot projects with openXR don't seems to work on my headset (vive pro 2). game launch but get locked in next sequence.

It is supposed to work on other platform.

for example this game : https://itch.io/jam/godot-xr-game-jam/rate/2400974 Neither the godot XR template that can be found here : https://github.com/GodotVR/godot-xr-template or in the community tab of the asset library. Support asked me to ask a question here.

I'll edit this post when i go back on Windows.

Link to comment
Share on other sites

@Ronan13
Howdy!

I'm guessing there's a button mapping issue? What button or action causes you to get to the next screen?

I believe I had success running https://github.com/GodotVR/godot-xr-template 

Two  thing to check:
1)Turn off meta plugin compatibility - as the xr loader for meta causes havoc with other xr plugins. you may need to restart steamvr
2)Try changing to steamvr openxr runtime(or visa-versa)
image.png.3da24b04c3a0fc86410356461a5bf11f.png

Link to comment
Share on other sites

Hi @Ronan13,

What version of Godot are you using? I was testing Godot last week and wasn't able to make a working apk with Godot 4.2.1. I was able to get a working apk with Godot 4.1.3 and was able to test on XR Elite, Focus 3 and Quest 1. I also used the Godot XR Template sample app. Downgrading the Godot XR Template sample app to Godot 4.1.3 caused a compatibility issue with the OpenXR Android plugin, but I was able to remove the plugin and download a compatible version.

I would also recommend using adb to troubleshoot the app issue if you aren't using it already. I use this command when testing a Godot app:

adb logcat -s godot

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...