JulienActiveMe Posted January 9 Share Posted January 9 (edited) Hello, My app crashes regularly. Using ADB LOGCAT, I was able to catch an error : 2024-01-09 14:54:01.762 1331-3054 InputDispatcher system_server E Display #0 has focused window: 'Window{a129435 u0 com.ActiveMe.Immersive_Atlantis_2024/com.htc.vr.unity.WVRUnityVRActivity}' 2024-01-09 14:54:01.870 1331-1494 InputDispatcher system_server E channel 'a129435 com.ActiveMe.Immersive_Atlantis_2024/com.htc.vr.unity.WVRUnityVRActivity (server)' ~ Channel is unrecoverably broken and will be disposed! It seems to be related to a VIVE library. Can anyone help me ? How can I investigate more ? I read in some Android forums that this could be a memory leak and that somehow it could be network related ? I'm using unity 2022.3.15f, and Unity Netcode for game objects. I recently upgraded from unity 2021.3.f11 thinking I would have less problems. I had this issue in that version of unity as well. My WAVEXR version is the latest (5.5.0 - r10) and I'm also using VIU 1.18.3 My HMD's are all using this firmware version : 5.0.999.864 Thanks in advance! Edited January 9 by JulienActiveMe Link to comment Share on other sites More sharing options...
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