RMFoley92 Posted March 26 Share Posted March 26 Hi, I am currently working on a MR project utilising passthrough underlay - I'm using unity to build the project I want to create an occlusion effect for the player, at the moment I'm experimenting with using a player model (using IK with the controllers) but I haven't been able to get an occlusion effect working. Is there a method for me to achieve this using the WAVE SDK? I have looked over the documentation for Project Passthrough but not sure how to apply this to a moving mesh as opposed to a static one as shown in the code example 1 Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted April 12 Share Posted April 12 On 3/26/2024 at 10:11 PM, RMFoley92 said: I want to create an occlusion effect for the player, at the moment I'm experimenting with using a player model (using IK with the controllers) but I haven't been able to get an occlusion effect working. Hi @RMFoley92, Could you describe your scenario more? Not quite sure how we could assist you. Maybe some screenshots might help? Link to comment Share on other sites More sharing options...
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