VIVE_chengnay Posted May 15 Share Posted May 15 3 hours ago, VIVE_chengnay said: Hi @shencaifeiy, For #1, you can simply right click on "Console", you can try "Open Editor Log". Your logs should be there. For #2, I think it is possible How about you try checking "Open Player Log"? Is your log output to this file? Link to comment Share on other sites More sharing options...
shencaifeiy Posted May 15 Author Share Posted May 15 所以我也看不懂这些东西是啥,想问一下有没有其他的可以导出的方法 Link to comment Share on other sites More sharing options...
shencaifeiy Posted May 15 Author Share Posted May 15 6 分钟前,VIVE_chennay 说: 您尝试检查“打开玩家日志”怎么样? 你的日志输出到这个文件了吗? 我打开编辑日志直接跳转的下面我发的这个图片里,上面的内容是第一幅图片,下面的一些内容是第二幅图片, Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted May 15 Share Posted May 15 I suggest that you should add your own timestamp which will be easier to check from the log file. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted May 15 Share Posted May 15 I can confirm that it is "Open Editor Log". Link to comment Share on other sites More sharing options...
shencaifeiy Posted May 15 Author Share Posted May 15 19 minutes ago, VIVE_chengnay said: 我建议您添加自己的时间戳,这将更容易从日志文件中检查。 怎样添加自己的时间戳呢, 16 minutes ago, VIVE_chengnay said: 我可以确认它是“打开编辑器日志”。 我有点没看懂 Link to comment Share on other sites More sharing options...
shencaifeiy Posted May 15 Author Share Posted May 15 你能帮我看一下如果运用这个链接https://blog.csdn.net/wayneviger/article/details/80873114?ops_request_misc=%7B%22request%5Fid%22%3A%22171573879916800211530982%22%2C%22scm%22%3A%2220140713.130102334.pc%5Fall.%22%7D&request_id=171573879916800211530982&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2~all~first_rank_ecpm_v1~rank_v31_ecpm-1-80873114-null-null.142^v100^pc_search_result_base5&utm_term=unity中控制台数据导出&spm=1018.2226.3001.4187里的代码的话,我应该把代码放在那个物体下面吗 Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted May 15 Share Posted May 15 The log that I have highlighted are the one show in the console window. 10 minutes ago, shencaifeiy said: 你能帮我看一下如果运用这个链接https://blog.csdn.net/wayneviger/article/details/80873114?ops_request_misc=%7B%22request%5Fid%22%3A%22171573879916800211530982%22%2C%22scm%22%3A%2220140713.130102334.pc%5Fall.%22%7D&request_id=171573879916800211530982&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2~all~first_rank_ecpm_v1~rank_v31_ecpm-1-80873114-null-null.142^v100^pc_search_result_base5&utm_term=unity中控制台数据导出&spm=1018.2226.3001.4187里的代码的话,我应该把代码放在那个物体下面吗 You don't need to attach this script to the scene. It should work after you include this script in your project. Link to comment Share on other sites More sharing options...
shencaifeiy Posted May 15 Author Share Posted May 15 (edited) 我应该如何将脚本包含在我的项目中? Edited May 15 by shencaifeiy Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted May 15 Share Posted May 15 21 minutes ago, VIVE_chengnay said: You don't need to attach this script to the scene. It should work after you include this script in your project. Link to comment Share on other sites More sharing options...
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