MatthewBousfieldMyriad Posted April 12, 2018 Share Posted April 12, 2018 Hi Everyone, I am currently building an application for my Vive focus but I can't find a reference to the proximity sensor inside the headset so that I can add events when the user removes the headset. I'm using Unity and have looked in the wvr library as well as the other included classes. Is there an event from the headset or a variable I can check at runtime? I noticed that the headset does go into hibernation mode when you take it off but I couldn't see a way to check that either. Cheers, Matt Link to comment Share on other sites More sharing options...
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