DsumDave Posted June 3, 2019 Share Posted June 3, 2019 Hi! Our company is developing a Unity plugin and we would like for this plugin to work with ViveProEye. In order for us to make the plugin work, we need to use the dll-files "SR_AniPal", "ViveSr_Client" and "SRWorks". It's clear that if we built an application, the EULA permits us to bundle these dll files (redistribute) but it's not clear if we can do that if we are packing our code as a UnityPackage, which is developed further upon! Can you please advise (quickly)! Regards, David Link to comment Share on other sites More sharing options...
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