Stanislav Kostikov Posted September 15, 2020 Share Posted September 15, 2020 Hello! I currently working on game and need run it in full screen. But instead game run in window mode. I tried use full screen theme but seems it doesn't help at all. Screen.fullScreen = true; also no affect. Any suggestions what the problem? Link to comment Share on other sites More sharing options...
HackPerception Posted September 15, 2020 Share Posted September 15, 2020 Hello @Stanislav Kostikov, Can you please explain the situation a little better? WaveSDK titles would not use Screen.fullScreen as that method relates to flatscreen playback on a monitor and is not related to VR. Link to comment Share on other sites More sharing options...
Stanislav Kostikov Posted September 16, 2020 Author Share Posted September 16, 2020 When I start game it create window with button "back" under that. It's look like game run in window mode. I haven't used Vive Wave yet. Might be that issue? Link to comment Share on other sites More sharing options...
Stanislav Kostikov Posted September 17, 2020 Author Share Posted September 17, 2020 Yes, my problem was that I haven't use Vive Wave SDK. Now it almost as it should. But just each eye see only half of screen. Left eye see left half, and right eye see right half. Did I miss something in settings? Link to comment Share on other sites More sharing options...
Corvus Posted September 17, 2020 Share Posted September 17, 2020 @Stanislav Kostikov You will need to integrate the Wave SDK to enable stereo rendering on the VIVE Focus. If you are trying to display a 2D app in floating window style that is not officially supported but can be enabled and experimented with. Link to comment Share on other sites More sharing options...
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