Stanislav Kostikov Posted September 19, 2020 Posted September 19, 2020 Guys, working with Vive Wave SDK. In AndroidManifest : <activity android:name="com.htc.vr.unity.WVRUnityVRActivity" android:configChanges="density|fontScale|keyboard|keyboardHidden|layoutDirection|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:enableVrMode="@string/wvr_vr_mode_component"> <meta-data android:name="unityplayer.UnityActivity" android:value="true" /> <meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="true" /> </activity> If I add Vive Wave SDK into plain unity project everything fine and project build and run. But if I add this into existing project that “@string/wvr_vr_mode_component” data can't be resolved and unity generates error : “Failed to re-package resources.”. Anyone have such problem? (Existing project have some custom steps for Android packing. I think it may be connected ) Anyone have idea what could be wrong? Thank you!
VIVE_chengnay Posted September 21, 2020 Posted September 21, 2020 @Stanislav Kostikov Could you double check the folder "Assets\Plugins\Android"? There might be some additional files that causes the errors. If you still cannot resolve the errors, could you provide sample project which can reproduce the errors? 1
Stanislav Kostikov Posted September 21, 2020 Author Posted September 21, 2020 Don't know what was reason of the problem. But after I remove WaveVR and HTC.UnityPlugin. And re-add them back my problem was solved.
VIVE_chengnay Posted September 21, 2020 Posted September 21, 2020 @Stanislav Kostikov Glad to hear that your problem is resolved. 😅 Please don't hesitate to ask for help if you encounter issues in the future.
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