Sum Dum Guy Posted June 10, 2021 Share Posted June 10, 2021 When I have the game showing on the desktop screen and on the Vive headset at the same time, it causes GPU frame time spikes - which results in motion sickness. Is there a way to minimize the game on the desktop display, or even better - eliminate it all together? Every time there is an update, it gets harder to minimize or eliminate the desktop display of the game being played on the Vive. ALT+ENTER used to work, but now it causes the game to pause. Any ideas? Link to comment Share on other sites More sharing options...
HackPerception Posted June 10, 2021 Share Posted June 10, 2021 @Sum Dum Guy - VR Developers individually decide what happens with the Desktop. A handful of games do eliminate it completely to add a few percent of performance but the developer decides if the game engine renders a camera the monitor (unless you use SteamVR's mirror). What you're describing doesn't sound normal. Is this with a specific game? Games from Steam? Link to comment Share on other sites More sharing options...
Sum Dum Guy Posted June 10, 2021 Author Share Posted June 10, 2021 Every game works great, unless it renders on the the desktop display as well. It happens with everything, including the steam home room. It happens with any VR application. I understand that this is only supposed to cause a negligible performance drop, but it effects my system very badly. There must be a way to tell the computer to only show the game on the headset, no? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now