Jump to content

evgeny_eks

Verified Members
  • Posts

    7
  • Joined

  • Last visited

Posts posted by evgeny_eks

  1. Hi, 

    Having the same issue with he same error. Scene_[____] Error: [EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.

    However, sometimes, instead of a crash, I get a black scene (all contours are there, no colors, no textures).

    Have you managed to  fix the crashing issue?

    Please share if you did, would be really helpful!

     

×
×
  • Create New...