Gikey
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Posts posted by Gikey
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Hi Prof. 3DSound,
Thanks a lot, I'll try.
Best regards,
Gikey
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Hi Prof. 3D Sound
Thanks for your reply.But this is only for 3d sound feeling, if I want to have other effect(ex reverb, occlusion), I should attach the effect component on the gameobject one by one or write a script to do this. Is it right? Do you have any other suggestions?
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Hello,
I'm a new developer in unity, and I'm interesting in the 3d audio plugin.As the developer guide describes, I must attach the plugin on the original gameobjects. If I have an existing project with muliple gameobjects(ex audio sources or rooms), how can I quickly replace or use the plugin? Can someone suggest how to do it?
Thanks.
Is it possible to coexit with other spatializer plugin's component
in VIVE Audio SDK
Posted
Hi,
I have an old project that uses other spatializer plugin's component, if I want to try the 3DSP plug-in and don’t want to remove the original components, could the two coexist?Or have any suggestions?
@Professor 3DSound