Jump to content

PAKNEKO

Verified Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by PAKNEKO

  1. Hi! Im trying to get SImple BUtton Input working after migrating from WaveVr to VIU and I'm not sure how to do it.

     

    I tried to use the ControllerManagerSample (based on the script ShowMenuClick) but thats rather complex for simple ButtonInput (e.g. Do something when pressing the Trigger).
    ANd WaveVR approach like

    WaveVR_Controller.Input(WaveVR_Controller.EDeviceType.Dominant).GetPressDown(WVR_InputId.WVR_InputId_Alias1_Trigger)

     seems not to work. Is there something similiar for VIU or is it jsut the way VIU works?

  2. I updated the VIU asset and got this errors in the console

     

    Assets\HTC.UnityPlugin\VRModule\Modules\WaveVRModule.cs(123,95): error CS0117: 'WaveVR_ControllerLoader.ControllerHand' does not contain a definition for 'Controller_Right'

     

    also for (104,91) and (127,95) (Controller_Left)

     

    Can i safely interchange it with Dominant/Non_Dominant ?

×
×
  • Create New...