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  1. Hi! I'm testing Hand tracking SDK for android using Unity plugin. My device is a Samsung S7 with gear VR headset. I was wondering if the SDK provides any function to check what framerate is rear camera working at. There's some lag between head movement and hands tracking and i'm curious about how many FPS is the camera working at. Would it be possible to force camera to work at 30 fps or something similar?? Thanks in advance. Pablo @zzy
  2. Thanks @zzy I'm testing a Vive Pro now and it improves hand tracking a lot. Thanks for your response.
  3. Hi! I'm testing Hand Tracking SDK with the original Vive Headset. finger tracking is not very consistent, specially with multiple coloured background. I was wondering if using coloured regular gloves would improve hand tracking. In that case ¿What would be the best color for detecting the gloves as hands? ¿Have you already tried this type of solutions?
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