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Posts posted by vpfrimmer_sxb
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Thanks for your answer, I asked since I didn't see any updates on this and the last announced date was June 2019.
The simple see-through feature will have to be enough for me at this time. I'll stay tuned.
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Just now, Corvus said:
@vpfrimmer_sxb Currently SRWorks supports NVIDIA Maxwell and Pascal only.
Yeah, I understood this. It's a shame. Any update on an update or is this project discontinued ?
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Can't edit anymore for some reason, so here's the post I was talking about in my last edit (forgot to link it) :
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Ok, I just tried the Experience Unity build demo and I get the same crash and same kind of log when I start both the Experience and Plugin builds.
I attached the Plugin version log here. I also notice a new log : Reconstruction.log which says "Reconstruction Engine Init Failed Due to Exception: 19". I'll investigate this.
By the way, I'm using a GeForce GTX 780 Ti with an Intel i7-4790 and 24 Go RAM installed. Maybe my graphics card architecture is incompatible ?
SRWorks.log output_log.txt Reconstruction.log
EDIT : Ok, found out in this post my graphics card isn't compatible. Yeay.
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Hi,
I've been trying for the past 2 days to run the SRWorks sample using a multitude of Unity versions and SteamVR SDKs.
Every time, whenever I play the Sample scene in the Editor with "Enable Reconstruction Module" ticked, Unity crashes after the first 2 or 3 frames. I'm attaching my editor log if anyone wants to take a look.
Is there a solution to this ? By the way, it seems this SDK hasn't received an update for a long time, is it discontinued ?
Thanks 🙂
Rigid Reconstruction causes Unity crash
in VIVE SRWorks SDK
Posted
Hi again @Corvus !
I slept on it and would really like to take a look at these features I can't use. How can one get access to the next version beta ? I, of course, can provide feedback.